UNREAL ENGINE MASTERCLASS

LIVE ONE TO ONE TRAINING COURSE

 

GPU LIGHTMASS IN UNREAL ENGINE 5

 

REQUIREMENTS

  • A Basic understanding of the Unreal Engine will be helpful, but not absolutely necessary.
  • A computer that can install and run Unreal Engine, preferably with a decent video card.
  • Internet speed more than 4 MBPS preferably above 30 MBPS will be better.
  • A good microphone for clear audio and better communication.
  • Any desk Installed on your PC.
  • Skype id for voice call, if Skype is not supported in Ur country then google meet will be used for the classes.

COURSE SCHEDULES

DURATION

1 to 2 MONTHS

TOTAL TIME

40 to 60 hours

1 HOUR DAILY

Can Extend to 1.5 to 2 hours based on the topics being covered.

MONDAY TO THURSDAY

Classes will be from Monday to Thursday and can be extended to Friday if needed.

SKYPE/ANY DESK

Will use skype for call and any desk to connect to your pc for explaining.

REAL-TIME SUPPORT

Life time instant support for all your queries as a mentor and friend.
 
  • Take your 3d project into Real Time in minutes.

  • Navigate a fully rendered environment with keyboard + mouse or VR headset.

  • Optimize your scenes so that you can export as EXE for literally any device.

  • Package your project for Windows on desktop or VR headset.

  • Render photo realistic stills and cinematic animations in real time.

  • Understand advanced lighting and material techniques in Unreal Engine.

  • Achieve photo realistic result on your architecture project in unreal engine.

  • Learn the essential settings for quality, optimization, visual impact of you real time architecture projects.

 

TOPICS COVERED

    • Examining your model in the native 3d application like max or blender.
    • Optimizing the scene before exporting to UNREAL ENGINE to get photo realistic result with extreme level of optimization.
    • Properly exporting the whole scene with the correct settings using FBX and Datasmith.
    • Configuring the unreal engine project settings to help in better realism and FPS.
    • Activating all the necessary plugins for an arch-viz scene.
    • Creating new project in unreal engine from provided template.
    • Importing our geometry using FBX and Datasmith plugin.
    • Arranging the assets on different level for better and different folders according to the category to help better organization and efficient workflow.
    • Complete training of Unreal Engine interface, tools, Shortcuts ETC.
    • Installing GPU LIGHTMASS
    • Setting up objects light-map resolutions according to their shape and size for fastest medium and high quality like bakes.
    • Basic lighting of the scene using HDRi on skylight to test the whole scene for bugs and errors.
    • Further optimizing the meshes for making the project run on any device be it laptop, mobile and PC.
    • Adjusting post process volume temporarily to spot and identifying all the bugs and errors in the scene in unreal engine after the first light bake
    • Correcting all the bugs and errors of the models in 3ds max and unreal engine 5 modeling tools.
    • Setting up detailed Interior lighting of the scene in unreal. Baking the scene on medium quality.
    • Adjusting the post process volume according the lighting of the scene to get PHOTO-REALISTIC LOOK in Real TIME!
    • Increasing the light mass resolution and rendering the scene on medium quality.
    • Complete in depth training of materials and their nodes in material editor.
    • Creating custom materials for glass, chrome, wall, leaves, wood, Glow etc.
    • Baking the scene on final quality.
    • Cinematic camera animation using the sequencer.
    • Rendering High quality cinematic video using movie render queue.
    • Customizing the third-person player controller for smooth walk-through experience.
    • Making Executable that will run on any PC and can be explored in real time.
    • Converting the project for VR Headset so that you an experience the project in Virtual Device like quest, rift ETC.

WHO IS THIS COURSE FOR?

3D Artists.

Architects.

Interior Designers.

Game Developers.

3d Visualization Specialists.

UE4 enthusiasts who want to use real-time for architecture.

Anyone who is tired of waiting for hours to render one picture.

3D artists who want to make their models come to life in a game engine like Unreal.

Architects and artists need a better and more effective way to communicate their ideas.

Arch Viz artists who want to be on the cutting edge of the latest technologies in the industry.

Beginners, intermediates, and experts who want to apply workflow with 3ds max and Unreal Engine.

Anyone who wants to better understand how real-time and VR can be integrated into their 3d workflow with photoreal results.

COURSE FEE USD 1050

ENROLL TODAY

And Learn to Produce photo realistic Virtual Reality Tours LIKE A PRO!

CONTACT DETAILS

EMAIL: info@3darchstuffs.com

WhatsApp No. +91 9899622162

Skype : sunil00675

INTERIOR AND EXTERIOR ARCHITECTURE VISUALIZATION IN UNREAL ENGINE 5 AND GPU LIGHTMASS.