UNREAL ENGINE MASTERCLASS

LIVE ONE TO ONE TRAINING COURSE

 

OPTIMIZATION IN UNREAL ENGINE 5

REQUIREMENTS

  • Good level of skill in Unreal Engine is mandatory to take this course as its extremely technical and very in depth and goes beyond normal optimization in Unreal Engine.
  • A computer that can install and run Unreal Engine, preferably with a decent video card is enough.
  • Internet speed more than 4 MBPS preferably above 30 MBPS will be better.
  • A good microphone for clear audio and better communication.
  • Any desk Installed on your PC.
  • Skype id for voice call, if Skype is not supported in Ur country then google meet will be used for the classes.

What will you'll learn

  • Optimize a very large scene like as big as a city to run in real time using GPU LIGHT MASS on any decent graphic card.
  • You will be able to run a project like 4 BHK on any hardware you put on like PC, Laptop, Mobile and tablet.
  • When you upload your project on cloud services like pixel streaming the latency will be the least.

TOPICS COVERED

    • In this course I will be teaching the entire process involved to make a highly optimize scene in Unreal Engine 5 using GPU Lightmass.
    • Mesh culling.
    • Level Streaming.
    • Scene optimization.
    • Light map optimization.
    • Optimization of Meshes.
    • Optimization of Textures.
    • how to control draw calls of a scene.
    • How to reduce the texture size.
    • How to do performance diagnostics.
    • UV optimization on channel 2 of a mesh.
    • How to decrease the size of the unreal projects.
    • Unreal Project settings for getting the most performance.
    • Profile on GPU to cross check the projects level of optimization.
    • how to reduce the triangle count of a mesh efficiently.
    • How to reduce the size of the EXE of the project.
    • How to reduce the time of light bakes to the minimum.
    • How to bake the project on a PC with low configuration.
    • How to do LOD's in most efficient way.

    • Post process settings to get better FPS in the scene.
    • Using Level blueprints for visibility of the meshes.
    • How to properly do the collision on simple and complex meshes.
    • Control reflection of the scene to get better optimization.
    • How to use optimization view modes efficiently.
    • How to merge meshes the best way in 3ds max and in unreal engine.
    • Best console commands for getting better quality and FPS.
    • Creating optimized materials and using as material instances.
    • Most optimized way of doing the lighting to help get good performance.
    • How to reduce the number of objects of a scene in best efficient way.
  • Optimization for VR

    • How to get the best performance and quality in a VR application
    • Creative problem solving and optimization.

WHO IS THIS COURSE FOR?

3D Artists.

Architects.

Interior Designers.

Game Developers.

3d Visualization Specialists.

UE4 enthusiasts who want to use real-time for architecture.

Anyone who is tired of waiting for hours to render one picture.

3D artists who want to make their models come to life in a game engine like Unreal.

Architects and artists need a better and more effective way to communicate their ideas.

Arch Viz artists who want to be on the cutting edge of the latest technologies in the industry.

Beginners, intermediates, and experts who want to apply workflow with 3ds max and Unreal Engine.

Anyone who wants to better understand how real-time and VR can be integrated into their 3d workflow with photoreal results.

COURSE FEE USD 1550

ENROLL TODAY

And learn everything related to optimization in UNREAL ENGINE 5 on a large scene like a city and have real time experience without lag and great FPS.

CONTACT DETAILS

EMAIL: info@3darchstuffs.com

WhatsApp No. +91 9899622162

Skype : sunil00675