UNREAL ENGINE MASTERCLASS
LIVE ONE TO ONE TRAINING COURSE
 
USING PATHTRACING IN UNREAL ENGINE 5
 
REQUIREMENTS
- A Basic understanding of the Unreal Engine will be helpful, but not absolutely necessary.
- A computer that can install and run Unreal Engine, preferably with a RTX video card.
- Internet speed more than 4 MBPS preferably above 30 MBPS will be better.
- A good microphone for clear audio and better communication.
- Any desk Installed on your PC.
- Skype id for voice call, if Skype is not supported in Ur country then google meet will be used for the classes.
What will you'll learn
- You will learn path tracing rendering technology in unreal engine 5.
- Setup materials for path tracing.
- Render photo realistic hires 8K still images.
- Render photo realistic cinematic animations using path tracing in Unreal Engine 5.
 
TOPICS COVERED
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- In this part of the course I will be teaching the entire process involved to make a scene in Unreal Engine 5 using the PATHTRACING.
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- Setting up 3ds max.
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- Examining your model.
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- Optimizing and cleaning up the scene in max before exporting to UNREAL ENGINE 5.
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- Properly export the assets with the correct scale and properties using the data-smith plugins.
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- Creating new project in unreal engine.
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- Enabling the PATH-TRACING features and all the settings related to it.
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- Optimizing our Project in Unreal Engine 5 for a Fully Dynamic arch viz scene where you can literally change anything in Real-time in the scene or in at runtime.
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- Importing our geometry using data-smith plugin.
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- Complete training of Unreal Engine 5 interface, tools, Shortcuts ETC.
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- Basic lighting of the scene to test the whole scene for bugs and errors.
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- Adjusting post process volume temporarily to spot and identifying all the bugs and errors in the scene.
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- Correcting all the bugs and errors of the models in 3ds max or in Unreal Engine 5 as needed.
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- Re importing the corrected models in our Unreal Engine 5 scene.
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- Setting up detailed Interior lighting of the scene in unreal.
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- Making the material as photo realistic as possible using material editor in unreal engine.
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- Using Mega scan as material library to find appropriate material and optimize it according to our need.
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- Making a cinematic camera animation using sequencer.
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- Rendering the preview cinematic camera animation.
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- Adjusting the post process volume according the lighting of the scene to get PHOTO-REALISTIC LOOK in Real TIME!
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- Explaining the various quality settings of PATH-TRACING in console commands of Unreal Engine 5.
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- Creating custom materials for glass, chrome, wall, leaves, wood, Glow etc.
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- Rendering the Final cinematic camera animation on 4K High Quality using movie render queue.
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Rendering Hi resolution images using pathtracing in unreal engine via movie render queue.
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- AND Much More.
ENROLL TODAY
And learn to use pathtracing in unreal engine 5 like a pro to render Highres images.
CONTACT DETAILS
EMAIL: info@3darchstuffs.com
WhatsApp No. +91 9899622162
Skype : sunil00675