UNREAL ENGINE MASTERCLASS

LIVE ONE TO ONE TRAINING COURSE

 

USING PATHTRACING IN UNREAL ENGINE 5

 

REQUIREMENTS

  • A Basic understanding of the Unreal Engine will be helpful, but not absolutely necessary.
  • A computer that can install and run Unreal Engine, preferably with a RTX video card.
  • Internet speed more than 4 MBPS preferably above 30 MBPS will be better.
  • A good microphone for clear audio and better communication.
  • Any desk Installed on your PC.
  • Skype id for voice call, if Skype is not supported in Ur country then google meet will be used for the classes.

What will you'll learn

  • You will learn path tracing rendering technology in unreal engine 5.
  • Setup materials for path tracing.
  • Render photo realistic hires 8K still images.
  • Render photo realistic cinematic animations using path tracing in Unreal Engine 5.

 

TOPICS COVERED

    • In this part of the course I will be teaching the entire process involved to make a scene in Unreal Engine 5 using the PATHTRACING.
    • Setting up 3ds max.
    • Examining your model.
    • Optimizing and cleaning up the scene in max before exporting to UNREAL ENGINE 5.
    • Properly export the assets with the correct scale and properties using the data-smith plugins.
    • Creating new project in unreal engine.
    • Enabling the PATH-TRACING features and all the settings related to it.
    • Optimizing our Project in Unreal Engine 5 for a Fully Dynamic arch viz scene where you can literally change anything in Real-time in the scene or in at runtime.
    • Importing our geometry using data-smith plugin.
    • Complete training of Unreal Engine 5 interface, tools, Shortcuts ETC.
    • Basic lighting of the scene to test the whole scene for bugs and errors.
    • Adjusting post process volume temporarily to spot and identifying all the bugs and errors in the scene.
    • Correcting all the bugs and errors of the models in 3ds max or in Unreal Engine 5 as needed.
    • Re importing the corrected models in our Unreal Engine 5 scene.
    • Setting up detailed Interior lighting of the scene in unreal.
    • Making the material as photo realistic as possible using material editor in unreal engine.
    • Using Mega scan as material library to find appropriate material and optimize it according to our need.
    • Making a cinematic camera animation using sequencer.
    • Rendering the preview cinematic camera animation.
    • Adjusting the post process volume according the lighting of the scene to get PHOTO-REALISTIC LOOK in Real TIME!
    • Explaining the various quality settings of PATH-TRACING in console commands of Unreal Engine 5.
    • Creating custom materials for glass, chrome, wall, leaves, wood, Glow etc.
    • Rendering the Final cinematic camera animation on 4K High Quality using movie render queue.
  • Rendering Hi resolution images using pathtracing in unreal engine via movie render queue.

    • AND Much More.

COURSE FEE USD 850

ENROLL TODAY

And learn to use pathtracing in unreal engine 5 like a pro to render Highres images.

CONTACT DETAILS

EMAIL: info@3darchstuffs.com

WhatsApp No. +91 9899622162

Skype : sunil00675