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Adaptive Visual Quality — Unreal Engine 5.8 Plugin

Adaptive Visual Quality — Unreal Engine 5.8 Plugin

Regular price $49.00
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DESCRIPTION

Adaptive Visual Quality is a UE5.8-only Unreal Engine plugin that configures graphics quality once during normal game startup.

  • Targets Unreal Engine 5.8 on Windows 64-bit; validated against UE 5.8.4.
  • Detects CPU, GPU, RAM, graphics memory and driver information.
  • Reuses a saved hardware profile or runs a startup benchmark when needed.
  • Selects a conservative quality tier and applies scalability, render scale, Lumen, hardware ray tracing, texture quality and texture-streaming memory settings.
  • Matches the selected monitor's desktop resolution and can apply borderless fullscreen.
  • Disables VSync, frame-rate cap and dynamic resolution once during startup setup.
  • Startup-only behavior: it does not continuously monitor FPS or change quality during gameplay or map travel.
  • Manual graphics controls remain available.

Included: the AdaptiveVisualQuality 1.4.1 Win64 plugin package with source and UE5.8.4 editor binaries.

Requirements: Unreal Engine 5.8 and a Windows 64-bit development or packaged-game workflow. This product does not include Unreal Engine itself, your project files, or third-party assets.